Ray Diagrams Revision Notes | GCSE AQA Higher Physics
In a ray diagram, a ray parallel to the principal axis refracts through the principal focus, and a ray through the lens centre goes straight on. Free notes.
Updated 20 Mar 2026 · Revise Right Team
Ray Diagrams is part of Electromagnetic waves in GCSE AQA Higher Physics.
6 min
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19
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GCSE AQA Higher
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What this lesson covers
In a ray diagram, a ray parallel to the principal axis refracts through the principal focus, and a ray through the lens centre goes straight on. Free notes.
Construct ray diagrams for convex and concave lenses showing how light rays behave
Identify the key features of convex and concave lenses in ray diagrams
Compare the similarities and differences between convex and concave lens ray diagrams
Apply ray diagram rules to predict where images form with different lens types
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Use this lesson to stay inside Electromagnetic waves while connecting the detail back to the wider Waves topic.
Waves
Electromagnetic waves
GCSE AQA Higher Physics
Revision notes
Read the core explanations from Ray Diagrams before testing yourself from memory.
1. Understanding Lenses Through Light
Why does a magnifying glass make things look bigger, while the peephole in your door makes everything look smaller? The answer lies in how different lens shapes bend light rays.
Lenses work by refracting (bending) light rays that pass through them. The amount and direction of bending depends entirely on the lens shape. This bending follows predictable patterns that we can map out using ray diagrams.
Ray diagrams are like roadmaps for light. They show us exactly where light rays go after hitting a lens, which tells us where images will form and what they'll look like. Once you master the rules, you can predict what any lens will do to an image.
2. The Architecture of Ray Diagrams
Every ray diagram follows the same basic structure, like a building blueprint. You need the lens (drawn as a vertical line with arrows showing its shape), the principal axis (horizontal line through the lens centre), and the focal points marked at equal distances on both sides.
The focal length is the distance from the lens centre to the principal focus. For convex lenses, this is where parallel rays actually meet. For concave lenses, it's where the rays appear to come from when you trace them backwards.
Think of the principal axis as the lens's 'spine' - it's the reference line that everything else relates to. Any ray travelling along this axis passes straight through without bending, because it hits the lens at exactly 90 degrees.
3. The Three Golden Rules for Ray Tracing
Every ray diagram uses three special rays that follow predictable rules. These aren't the only rays of light, but they're the easiest to draw accurately and they're sufficient to locate any image.
Rule 1: A ray parallel to the principal axis refracts through the principal focus (convex) or appears to come from the principal focus (concave). Rule 2: A ray through the centre of the lens continues straight without deviation. Rule 3: A ray through the principal focus emerges parallel to the principal axis (convex) or a ray aimed at the principal focus on the far side emerges parallel (concave).
These rules work because of how refraction occurs at curved surfaces. The lens shape determines the angle of the surface at each point, which determines how much each ray bends according to Snell's law.
**Trap**: Many students think rays 'bounce off' lenses like mirrors. Actually, rays pass through lenses and get refracted (bent) as they do so. The bending happens at both the front and back surfaces of the lens.
4. Constructing Convex Lens Ray Diagrams
Convex lenses are the 'converging' type - they bring light rays together. When you draw ray diagrams for convex lenses, you'll see that rays actually meet at real points where images form.
Start by drawing your lens as a vertical line with outward-pointing arrows (showing it's thicker in the middle). Mark the principal focus on both sides at equal distances. Place your object as an arrow to one side of the lens.
The image location depends on where you place the object. If the object is beyond 2F (twice the focal length), the image forms between F and 2F on the opposite side - real, inverted, and diminished. If the object is between F and 2F, the image forms beyond 2F - real, inverted, and magnified.
Worked example: Drawing a Convex Lens Ray Diagram
An object is placed 30cm from a convex lens with focal length 10cm. Construct the ray diagram to locate the image.
Draw lens, principal axis, mark F at ±10cm, object at -30cm — Object is at 3F, so beyond 2F from the lens
Parallel ray from object top → through F on far side — Parallel rays always refract through the principal focus
Ray through lens centre → continues straight — Central rays pass through undeviated
Ray through near F → emerges parallel to axis — This ray confirms where the other two intersect
Image forms where rays intersect at +15cm — Real, inverted, diminished image between F and 2F
Answer: Image located 15cm from lens on opposite side, real, inverted, and half the object height
5. Constructing Concave Lens Ray Diagrams
Concave lenses are the 'diverging' type - they spread light rays apart. This means they always produce virtual images that appear on the same side as the object.
Draw your concave lens as a vertical line with inward-pointing arrows (showing it's thinner in the middle). The focal points are still marked at equal distances, but now the rays diverge as if coming from the focus on the object side.
For concave lenses, the ray rules are modified: Ray 1 (parallel to axis) refracts as if coming from the near focus. Ray 2 (through centre) still goes straight. Ray 3 (aimed at far focus) emerges parallel to the axis.
The key difference is that concave lens rays never actually converge. To find the image, you must trace the refracted rays backwards (shown as dotted lines) to where they appear to meet. This creates a virtual image that's always upright, diminished, and on the same side as the object.
6. Comparing Convex and Concave Lens Behaviour
The fundamental difference between convex and concave lenses shows up clearly in ray diagrams. Convex lenses converge rays to real focal points, while concave lenses diverge rays from virtual focal points.
Both lens types follow the same basic ray rules, but with opposite effects. Both have rays that pass straight through the centre. Both interact with parallel rays and rays through focal points. The difference is whether rays converge or diverge.
Convex lenses can produce both real and virtual images depending on object position. Real images form when the object is beyond the focal point, virtual images when it's closer than the focal point. Concave lenses only ever produce virtual images, regardless of object position.
In terms of image characteristics: convex lenses can magnify or diminish, and can invert images. Concave lenses always diminish and never invert. This makes convex lenses useful for magnifying glasses and cameras, while concave lenses are used in glasses for short-sightedness.
7. Exam Technique for Ray Diagram Questions
Ray diagram questions are common in GCSE physics and they follow predictable patterns. Examiners typically ask you to construct the diagram, then describe the image characteristics or calculate magnification.
Always start by identifying the lens type from the shape or description. Set up your diagram with a ruler - accuracy matters for marks. Draw the lens, principal axis, and focal points first, then add the object as a clear arrow.
When drawing rays, use a ruler and make them clear. Label each ray (Ray 1, Ray 2, Ray 3) and show the direction with arrowheads. For virtual images, use dotted lines when tracing rays backwards and clearly mark where they appear to intersect.
Common mistakes include: forgetting to mark focal points, drawing rays that don't follow the rules, not using dotted lines for virtual rays, and failing to measure distances accurately. Always check your diagram follows the three ray rules before moving on.
Sources and content standards
Published by Revise Right. Use the official specification reference to check the requirements for your course. Content updated: 2026-03-20.
A ray diagram starts with the lens, the principal axis and the focal points drawn with a ruler; the object is added as an arrow, then special rays that follow fixed rules are drawn. The image forms where the rays meet, or appear to meet for a virtual image.
What are the three rays used in ray diagrams?
Ray diagrams use three special rays: a ray parallel to the principal axis refracts through (or appears to come from) the principal focus, a ray through the centre of the lens goes straight on, and a ray through the principal focus emerges parallel to the axis.
How do you draw a ray diagram for a convex lens?
Draw the lens, principal axis and focal points, then the object arrow. Draw a parallel ray that refracts through F and a ray straight through the centre; the image forms where they cross. An object 30cm from a 10cm focal length lens gives a real, inverted image 15cm away.
How do you draw a ray diagram for a concave lens?
Draw the lens with inward-pointing arrows and mark the focal points. Draw a parallel ray that refracts as if coming from the near focus and a ray straight through the centre, then trace the refracted rays backwards with dotted lines to where they appear to meet: a virtual, upright, diminished image.
What are convex and concave lenses used for?
Convex lenses can magnify or diminish and can invert images, which makes them useful for magnifying glasses and cameras. Concave lenses always diminish and never invert, and they are used in glasses for short-sightedness.
What are the rules for drawing ray diagrams for lenses?
A ray parallel to the principal axis refracts through the principal focus (convex) or appears to come from it (concave). A ray through the centre of the lens continues straight. A ray through the principal focus of a convex lens emerges parallel to the axis.
What does 2F mean in a ray diagram?
2F is the point at twice the focal length from the lens. For a convex lens, an object beyond 2F gives a real, inverted, diminished image between F and 2F on the other side.
Where does the image form when the object is beyond 2F?
When the object is beyond 2F (twice the focal length) of a convex lens, the image forms between F and 2F on the opposite side and is real, inverted and diminished. If the object is between F and 2F, the image forms beyond 2F and is real, inverted and magnified.
What is a ray diagram?
A ray diagram is like a roadmap for light: it shows exactly where light rays go after hitting a lens, which tells us where an image forms and what it looks like. It has a lens, a principal axis and focal points marked at equal distances on both sides.
What is the principal axis?
The principal axis is the horizontal line through the centre of a lens, the reference line that everything in a ray diagram relates to. A ray travelling along it passes straight through without bending, because it hits the lens at exactly 90 degrees.
Do light rays bounce off lenses?
Light rays do not bounce off lenses like mirrors; they pass through and are refracted (bent). The bending happens at both the front and back surfaces of the lens.
Why are dotted lines used in ray diagrams?
Dotted lines are used in ray diagrams to trace refracted rays backwards to where they appear to meet, showing a virtual image. For a concave lens, the rays never actually converge, so the image is found this way.
Where is the image when the object is between F and 2F?
When the object is between F and 2F of a convex lens, the image forms beyond 2F on the opposite side, and it is real, inverted and magnified. If the object is beyond 2F, the image is diminished instead.
Why does a magnifying glass make things bigger but a peephole smaller?
A magnifying glass is a convex lens, which can magnify, while a door peephole uses a concave lens, which always produces a diminished, upright virtual image. Different lens shapes bend light rays differently.
What mistakes are made in ray diagrams?
Common ray diagram mistakes include forgetting to mark focal points, drawing rays that do not follow the rules, not using dotted lines for virtual rays, and not measuring distances accurately. Rays should be drawn with a ruler, with arrowheads to show direction.